Godot 4.0: stable released!
https://www.youtube.com/watch?v=chXAjMQrcZk
めでたいkidooom.icon
主な変更点の目次
3D & General Rendering Overhaul
Highly Improved Lighting & Shadows
New Rendering Optimization Techniques
Enhanced Mid & Post-Processing
2D Improvements
Powerful New 2D Level-Editing Tools
New 2D Rendering Options
Improved 2D Lighting & Shadows
Shaders & VFX
New Atmospheric Effects
Textures & Material Projection
Enhanced Shader-Game World Interaction
Improved Shader Editor
Extended Shader Language
Compute Shaders
Scripting
GDScript
C#
GDExtension - experimental
Physics
Game-Specific Physics Engine
Multithreading & Performance Optimization
Better Physics API
Higher Simulation Stability
UI & Text
Multiple Window Support
UI Editor Improvements
New Text Rendering Systems
New Theme & Theme Editor
Internationalization
Extended Language Support
Easier Translation Workflow
Editor & UX
Easier Importing
New Editor Features & Widgets
Inspector Dock Improvements
Scene Dock Improvements
Script Editor Improvements
Easier Version Control
New Movie Maker Mode
New Editor Theme
Navigation
Server-Based Navigation System
Extended Complex Navigation Support
XR
Wider Headset & Platform Support
Godot XR Tools
Networking & Multiplayer
More Stable Networking Systems
Simplified Multiplayer Development Workflow
Audio
Cleaner Sound
Built-in Polyphony
Music Looping Point & Text-To-Speech
Animation
Enhanced Animation Editor
Improved 3D Animation Workflow
Animation Libraries & Retargeting System
Blending, Transitions & Complex Animation Support
New Tween Animation System
Platform Support
Android & Web Support
More Exporting Options
自分kidooom.iconがおそらく使うであろう機能や気になる機能だけ改めてメモ
2D Improvements
Powerful New 2D Level-Editing Tools
4.0 stable リリース前にメモした内容
New 2D Rendering Options
Canvas Groups ノードが追加された。
複数のスプライトを束ねて処理できる
新しく追加された Clip Children プロパティを使うと、どんな2D要素もマスクとして利用できるようになる
https://gyazo.com/72620263bf707ba32591386d1ece2f5b
Clip Children は、CanvasItem のプロパティに追加されている
https://gyazo.com/6fa01031e7b7d24849ef43b75ce236af
Improved 2D Lighting & Shadows